Hi,
Does anyone know a way to increase the output resolution of a WMS client by utilising the cached tiles that are saved to Arc's cache on the C: drive?
I understand that there are limitations on dpi set by the client server (in this instance i'm referring to Bing Maps Aerial Imagery which I think is set to 96dpi).
However, if I am able to cache higher resolution tiles when zoomed in beyond the scale I want my final output to be, is there a way to utilise those tiles to generate a raster? It appears that the cache folder contains just png tiles with no associated world files. Which makes sense as Bing would only be referencing the location of these tiles and still providing the georeferencing info via the server.
I'm stumped. Aside from good old photo-shopping the cached tiles together and georeferencing them manually, does anyone have a novel solution to something I'm sure many people have been wondering about!?
Cheers, Dave
Does anyone know a way to increase the output resolution of a WMS client by utilising the cached tiles that are saved to Arc's cache on the C: drive?
I understand that there are limitations on dpi set by the client server (in this instance i'm referring to Bing Maps Aerial Imagery which I think is set to 96dpi).
However, if I am able to cache higher resolution tiles when zoomed in beyond the scale I want my final output to be, is there a way to utilise those tiles to generate a raster? It appears that the cache folder contains just png tiles with no associated world files. Which makes sense as Bing would only be referencing the location of these tiles and still providing the georeferencing info via the server.
I'm stumped. Aside from good old photo-shopping the cached tiles together and georeferencing them manually, does anyone have a novel solution to something I'm sure many people have been wondering about!?
Cheers, Dave